I would like to introduce a game I am working on for learning Japanese.
This week was mostly spent getting into the intricacies of the awesome Dialogue System from Pixel Crushers – a complete RPG-system plug in for Unity3D.
I’ve mainly been spending my time becoming more familiar with the Dialogue System plugin, and have now added the ability to have quests.
The story is slowly progressing as I become quicker at writing the dialogue scripts that control the character actions, although all the text is still placeholder at the moment.
Even though I might only get a couple of hours a week to work on this, I feel like things are progressing quickly. Now that I have much of the Dialogue System learnt the next step is to fix up the database that handles the translation of the Japanese text.
(A video of the dialog system is shown here)
Hopefully next week’s post will show a few minutes of actual game play.
And in case you’re wondering, yes, that is a samurai sword sticking out of the ceiling.
(Check out some game play and sweet sweet dancing)